Two of my blog posts were on the front page earlier this year, netting 56k unique visitors. The visits were spread over multiple days, and should cover different timezones somewhat well. The analytics are located at an endpoint which looks vital, and should bypass most adblockers.
HN is blocked in mainland China, so stats of visitors from China are likely to be low. HN is similarly blocked in Russia. Users from these locations would come via VPN.
Unfettered linking of the latest Rust AIs, sharing of random peoples' purchases of Framework laptops, heat over GPLv2 vs. AGPL vs. BSD, and discussion of whether nixOS's use of *nix was or was not prior to Unix's use or Shakespeare's use, is clearly too much for some censors.
Doesn't seem to be true, the domain doesn't seem to be in Roskomnadzor's blacklist and I can reach it through Globalping nodes (incl. residential nodes)
No reason to get arrested because of viewing a picture of some massacre on a square in a large city or sent to the SMO because one reads some Ukraine news not approved by their government.
Still scrobbling since 2008. A lot of smaller artists used to upload their music to last.fm, and I found a lot of gems there (specifically in the swedish bitpop scene).
In the Wake of Gods mod (aka HoMM 3.5) had ERM scripting and it was hella exciting for a kid! You could make your own artifacts, automate things on a map, make a dynamic story that reacts to your actions.
Very cool! I have one non-technical friend who occasionally wants to play HOMM, and she often has issues getting it working (specifically non-hd, non-hota on intel mac). This could be a remedy.
I love this... I haven't had the courage to "spend" my sticker collection on my current laptop, as they obviously don't last forever.
A solution could be to photograph the old cover, and print it as a full-size sticker as a starting point for the next laptop!
Fun, among other things = remaining in the tight channel of flow, where your skills get challenged without ever reaching a point of frustration. Too little challenge = boredom.
Skills improve as they get challenged, i.e. when our prediction and pattern matching system receive enough feedback to improve upon our previous actions to get a more optimal outcome.
So, fun is (among other things) getting better at doing something, and as we get better, what was once a challenge turns easier, so a fun game needs to have a well-tuned difficulty progression to keep in pace with your improving skills.
I think for both contexts its far too simplistic to be more than a generalization and certainly for fun its a very local definition to serve Raph's ideas about what constitutes a game rather than encompassing enough to define it fully.
For intelligence for example you could have a PID controller where there is automatic tuning which would fit the definition of learning and application. But I don't think we'd call it intelligent outside of marketing copy.
No, it's not a very local definition at all, it's actually a generalized definition for all forms of game and entertainment -- and art, even!
You seem to be assuming I have a reductive definition of game, when the definition given in the article is basically "anything people choose to play." See https://www.raphkoster.com/2013/04/16/playing-with-game/ which is linked in there.
I strongly disagree with lumping "intelligence" into the question though, so I am with you on that.
Ahh, sorry we’re talking past one another then because I hadn’t twigged you were talking about getting better at learning because that’s not what I meant with my initial post! Although I can see why you took that from it.
I do like that meta observation though that not only do people get better at prediction through learning they can also get better at the rate at which they improve their predictions.
It’s careless of me to say it’s a definition of intelligence, but I do think that property of being able to improve how you learn and how quickly you learn (especially in response to adversaries doing the same thing) is a clear indicator of intelligence and there’s a good argument that that’s why we developed intelligence. These aren’t my ideas either, I’m just parroting what I recently read in the book “What is Intelligence” by Blaise Aguera y Arcas.
True, but one definition of intelligence is the ability to deal with a novel situation. You can't get more experienced if you're "too stupid" to learn and adapt to the challenge.
It's a nice thought. If an idea could be encoded... that each persons idea of a concept, viewed in the right dimensionality, has a rough, similar outline. At least, that's my interpretation of your idea. :-)
Your comment either triggered, or made me notice an ongoing shift in my worldview. Thank you!
35.1% United States
8.0% Germany
6.5% United Kingdom
5.4% Canada
3.1% Australia
3.0% France
2.7% Netherlands
2.6% India
2.4% Sweden
1.9% Poland
1.7% Switzerland
1.6% Spain
1.4% Japan
1.4% Belgium
1.3% Italy
1.1% Austria
1.1% Finland
1.0% Norway
1.0% Brazil
7.0% Other countries
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