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1.
Ray Marching Soft Shadows in 2D (2020)
(
rykap.com
)
199 points
by
memalign
19 days ago
|
31 comments
2.
Shaders: How to draw high fidelity graphics with just x and y coordinates
(
makingsoftware.com
)
411 points
by
Garbage
22 days ago
|
89 comments
3.
Show HN: Forty.News – Daily news, but on a 40-year delay
(
forty.news
)
443 points
by
foxbarrington
23 days ago
|
180 comments
4.
Pixar: The Early Days A never-before-seen 1996 interview
(
stevejobsarchive.com
)
183 points
by
sanj
24 days ago
|
21 comments
5.
High-performance 2D graphics rendering on the CPU using sparse strips [pdf]
(
github.com/laurenzv
)
281 points
by
PaulHoule
35 days ago
|
35 comments
6.
Facts about throwing good parties
(
atvbt.com
)
963 points
by
cjbarber
43 days ago
|
412 comments
7.
Look at how unhinged GPU box art was in the 2000s (2024)
(
xda-developers.com
)
236 points
by
m-hodges
57 days ago
|
115 comments
8.
Pointer Pointer (2012)
(
pointerpointer.com
)
244 points
by
surprisetalk
67 days ago
|
31 comments
9.
Indefinite Backpack Travel
(
jeremymaluf.com
)
449 points
by
renjieliu
74 days ago
|
411 comments
10.
Software essays that shaped me
(
refactoringenglish.com
)
308 points
by
mtlynch
76 days ago
|
47 comments
11.
Too much efficiency makes everything worse (2022)
(
sohl-dickstein.github.io
)
917 points
by
feyman_r
on Sept 29, 2024
|
360 comments
12.
A Taxonomy of Technical Debt
(
riotgames.com
)
711 points
by
edroche
on April 11, 2018
|
113 comments
13.
Avalanche Studios NYC Retrospective – An Ambitious Company Ruined
(
probablydance.com
)
91 points
by
ibobev
77 days ago
|
15 comments
14.
Warren Spector – 40 years and I'm still here
(
gamedeveloper.com
)
172 points
by
writeslowly
on Sept 26, 2023
|
44 comments
15.
The (economic) AI apocalypse is nigh
(
pluralistic.net
)
136 points
by
baobun
79 days ago
|
188 comments
16.
A platform-jumping prince – History of Prince of Persia's 1990s Ports
(
jordanmechner.com
)
189 points
by
michelangelo
81 days ago
|
39 comments
17.
Super Mario 64 – 1996 Developer Interviews
(
shmuplations.com
)
338 points
by
Impossible
on Sept 22, 2016
|
97 comments
18.
Nine things I learned in ninety years
(
edwardpackard.com
)
1006 points
by
coderintherye
84 days ago
|
382 comments
19.
Kazeta: An operating system that brings the console gaming experience of 90s
(
kazeta.org
)
312 points
by
subliminalpanda
3 months ago
|
157 comments
20.
Altered states of consciousness induced by breathwork accompanied by music
(
plos.org
)
565 points
by
gnabgib
3 months ago
|
300 comments
21.
KABOOM in 180 lines of bare C++
(
github.com/ssloy
)
854 points
by
haqreu
on Jan 27, 2019
|
63 comments
22.
Programming vehicles in games
(
wassimulator.com
)
324 points
by
Bogdanp
4 months ago
|
73 comments
23.
A fast 3D collision detection algorithm
(
cairno.substack.com
)
269 points
by
OlympicMarmoto
5 months ago
|
30 comments
24.
EverQuest
(
filfre.net
)
281 points
by
dmazin
5 months ago
|
160 comments
25.
Ambient Garden
(
ambient.garden
)
369 points
by
fipar
5 months ago
|
68 comments
26.
The time bomb in the tax code that's fueling mass tech layoffs
(
qz.com
)
1575 points
by
booleanbetrayal
6 months ago
|
947 comments
27.
WeatherStar 4000+: Weather Channel Simulator
(
netbymatt.com
)
716 points
by
adam_gyroscope
6 months ago
|
134 comments
28.
The End of Sierra as We Knew It, Part 1: The Acquisition
(
filfre.net
)
286 points
by
cybersoyuz
8 months ago
|
115 comments
29.
Understanding Machine Learning: From Theory to Algorithms
(
huji.ac.il
)
449 points
by
Anon84
8 months ago
|
53 comments
30.
TV Garden
(
tv.garden
)
789 points
by
vkdelta
8 months ago
|
126 comments
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