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Building a Duolingo-like app to "learn from the greats, daily." (https://www.scrivium.com)

Until recently, it was cost-prohibitive to gamify topics with indefinite answers and progressions. As a result, "left-brained" topics have been gamified for years, but "right-brained" topics have resisted gamification. LLMs and generative AI unlock game economics for unstructured text.

Casual gaming is only category outpacing passive, social media. The most direct way to elevate humanity's media appetite is to turn human greatness into casual games.



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