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Scheduling is the OS’s decision not the CPU’s.

Although Intel’s configurations are unhelpful to say the least: it’s hard to make good scheduling decisions when Intel sells a 2P, 8E, 2LE as a 12 cores to the user.



Normally "let me google it for you" is impolite on this site but I hope not in this case. Here we go:

"Intel Thread Director leverages machine learning to make intelligent decisions about how to utilize the different types of cores in a hybrid processor, leading to better overall performance and power efficiency."

Feel free to unsee it and ban me.

Disclaimer: I work in gamedev on engine and performance.


It is the OS fault as you say but consumers don't care who's fault it is only that it's broken




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