>An opposite extreme would be something like AAA games.
There's further extremes still: sharing a game made by a solo-developer who's only compensation comes from sales is less ethical than sharing a game made by a team who were paid a salary while they worked.
There's further extremes still: sharing a game made by a solo-developer who's only compensation comes from sales is less ethical than sharing a game made by a team who were paid a salary while they worked.