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I've tried running old Civ2 on a recent windows machine, no dice.

I'm sure it's possible to do that, but the backwards compatibility on Windows is definitely not as good as you say.

That said, I'm also currently, as a fun personal project, converting a game originally intended to work on 68k Macs and which still has parts explicitly labelled as for resource forks, and I've lived through (and done work on) 68k, PPC, Intel, and M-series hardware, plus all the software changes, so I agree with you about Apple.



Civ2 was 16-bit... did you try running it on 32-bit Windows 10, or only on 64-bit?


This gave me a flashback of me as a kid messing around with the "resource fork" of Mac applications. I felt like a major hackerman back then. During the era of "free" dialup ISPs, I would effectively remove the giant ad banners they all had.


I think there is a x64 patch you need to apply




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