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For the "huge number of games work on linux" I wonder how valuable that really is to drawing people to linux as PC gaming has a challenge with huge numbers of releases that aren't noteworthy and don't have many players, I'd guess most of them are not doing anything technically novel or quirky (i.e. using a popular engine with minimal changes) so can easily be compatible.

Is there much value there for users or the linux platform? Some definitely, but it's not going to move the dial much compared to if say valve, codeweavers, or someone else could work with EA to get an agreeable solution that lets Battlefield6 work on linux, as an example with a large audience that's locked into windows to play what they want.



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