> As quoted in Futurism, she said the production process took "seven weeks" where the team "hardly slept" and created "thousands of takes - then shaped them in the edit just as we would on any high-craft production".
This isn't really a field where you get points for effort. The end product was extremely bad, which is ultimately what matters.
This isn't really a field where you get points for effort. The end product was extremely bad, which is ultimately what matters.